Tech, meet Art.

Technical Artistry in Rigging, Simulation, & Code.

About Ryan

Ryan is proficient in Autodesk Maya and Marvelous Designer; along with Python, MEL, PyMel, and PySide to create production tools and pipeline-accelerating scripts. Ryan is working at Visual Concepts Entertainment as a Technical Artist, developing next-gen character rigs and cloth-simulation for NBA 2K.

Ryan envisions the creation of memorable digital characters through artistic and technical excellence. He believes in teamwork and effective hard work in contributing to a team’s success.

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