Tech, meet Art.

Technical Artistry in Rigging, Simulation, & Code.

About Ryan

Ryan is proficient in Maya and Zbrush, along with Python, MEL, PyMel, and PySide to create production tools and pipeline-accelerating scripts. Ryan worked at 2K Visual Concepts Entertainment as a Technical Artist Intern in developing next-gen rigs for NBA 2K.

Ryan envisions the creation of memorable digital characters through artistic and technical excellence. He believes in teamwork and effective hard work in contributing to a team’s success.

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